Before writing a single line of code or any visual art, games generally start on a “Concept Document”. For me, it is a very interesting matter – not only writing one, but analyzing documents from others.
A good game usually has its birth on a good and clear document – clear enough to define the scope, mechanics and everything that gives the game its identity. It doesn’t guarantee a good game – It is even possible to make a game without it – but the process tends to be unpredictable and harder. Game Publishers and Studios analyze lots of such documents to decide which of them could be candidates for a real project.
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Let me know what you think 🙂