It starts like this: a text document

Before writing a single line of code or any visual art, games generally start on a “Concept Document”. For me, it is a very interesting matter – not only writing one, but analyzing documents from others.

A good game usually has its birth on a good and clear document – clear enough to define the scope, mechanics and everything that gives the game its identity. It doesn’t guarantee a good game – It is even possible to make a game without it – but the process tends to be unpredictable and harder. Game Publishers and Studios analyze lots of such documents to decide which of them could be candidates for a real project.

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Let me know what you think :)

2 thoughts on “It starts like this: a text document

    • Estamos usando “Corona SDK” – o que tem sido uma experiência, digamos, cheia de aventuras :) Algumas coisas são realmente muito convenientes e ágeis (bom… tudo é fácil de fazer), mas não é todo tipo de jogo que se consegue obter 60 fps sem ter que fazer bastante malabarismo. Os gráficos/Música até agora eu que fiz e a programação é junto com um amigo meu que está nos EUA.

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